weatherless...................72.38840% offense.......................52.17061% hyperoffense..................30.00178% sand..........................23.07863% balance.......................14.27557% sandoffense................... 5.48044% voltturn...................... 3.24807% rain.......................... 2.32340% semistall..................... 2.22930% sun........................... 2.00391% monotype...................... 1.74748% batonpass..................... 1.42217% stall......................... 1.32274% hail.......................... 1.13050% multiweather.................. 0.89832% trickroom..................... 0.85870% rainoffense................... 0.53517% sunoffense.................... 0.42652% sandstall..................... 0.39257% monoghost..................... 0.29944% hailoffense................... 0.29782% monoice....................... 0.20825% monowater..................... 0.19321% monopoison.................... 0.17316% monobug....................... 0.15020% monodragon.................... 0.14568% monofairy..................... 0.12919% monodark...................... 0.12078% tricksand..................... 0.10720% dragmag....................... 0.10348% tailwind...................... 0.08779% monosteel..................... 0.06775% tricksun...................... 0.05336% monograss..................... 0.04980% monofire...................... 0.04252% monoelectric.................. 0.03929% mononormal.................... 0.03444% monopsychic................... 0.03395% monoground.................... 0.02280% monoflying.................... 0.02070% monofighting.................. 0.01633% hailstall..................... 0.00776% allweather.................... 0.00356% monorock...................... 0.00340% trickrain..................... 0.00259% trapper....................... 0.00243% trickhail..................... 0.00210% sunstall...................... 0.00113% gravity....................... 0.00097% rainstall..................... 0.00049% Stalliness (mean: -0.585) -2.0|## |###### -1.5|############# |###################### -1.0|############################ |############################## -0.5|########################## |#################### 0.0|############## |######### +0.5|###### |#### +1.0|### |## +1.5|# |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.53%