weatherless...................70.08920% offense.......................51.35478% hyperoffense..................31.64961% sand..........................25.87272% balance.......................13.12411% sandoffense................... 6.48814% voltturn...................... 3.14739% semistall..................... 2.34391% sun........................... 1.99994% rain.......................... 1.86228% stall......................... 1.52758% monotype...................... 1.39856% batonpass..................... 1.14319% hail.......................... 1.13592% multiweather.................. 0.94077% trickroom..................... 0.65341% rainoffense................... 0.48272% sunoffense.................... 0.46334% sandstall..................... 0.45930% hailoffense................... 0.27539% monoghost..................... 0.22508% monopoison.................... 0.20996% monoice....................... 0.18480% monowater..................... 0.17602% monofairy..................... 0.11032% monodragon.................... 0.10143% monodark...................... 0.09726% dragmag....................... 0.09279% tricksand..................... 0.09038% monobug....................... 0.07947% tailwind...................... 0.06772% monosteel..................... 0.04302% tricksun...................... 0.04036% monograss..................... 0.03242% monopsychic................... 0.02917% monofire...................... 0.02860% monoelectric.................. 0.02550% mononormal.................... 0.02462% monoflying.................... 0.01249% monoground.................... 0.01098% monofighting.................. 0.00739% hailstall..................... 0.00511% allweather.................... 0.00384% monorock...................... 0.00244% trickrain..................... 0.00173% trapper....................... 0.00163% trickhail..................... 0.00125% sunstall...................... 0.00111% gravity....................... 0.00054% rainstall..................... 0.00031% Stalliness (mean: -0.606) -2.0|## |###### -1.5|############# |####################### -1.0|############################ |############################## -0.5|######################### |################## 0.0|############# |######## +0.5|##### |#### +1.0|### |## +1.5|# |# +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.54%