weatherless...................62.58126% offense.......................50.26881% sand..........................34.49958% hyperoffense..................33.13367% balance.......................12.41767% sandoffense................... 9.26786% voltturn...................... 3.03841% semistall..................... 2.61277% sun........................... 2.32298% stall......................... 1.56708% multiweather.................. 0.96560% rain.......................... 0.86720% hail.......................... 0.70447% sandstall..................... 0.70229% batonpass..................... 0.64931% sunoffense.................... 0.46755% monotype...................... 0.43644% trickroom..................... 0.25790% rainoffense................... 0.23714% hailoffense................... 0.15812% monowater..................... 0.11156% monofairy..................... 0.09809% dragmag....................... 0.07279% monoghost..................... 0.04964% monoice....................... 0.04764% tailwind...................... 0.04464% monodragon.................... 0.03643% monosteel..................... 0.02888% tricksun...................... 0.02726% tricksand..................... 0.02335% monodark...................... 0.01746% monofire...................... 0.00929% monobug....................... 0.00760% monoground.................... 0.00741% monopsychic................... 0.00728% monoelectric.................. 0.00410% mononormal.................... 0.00408% monopoison.................... 0.00353% monoflying.................... 0.00198% monograss..................... 0.00177% trapper....................... 0.00025% monofighting.................. 0.00018% hailstall..................... 0.00013% trickrain..................... 0.00007% allweather.................... 0.00001% sunstall...................... 0.00000% monorock...................... 0.00000% gravity....................... 0.00000% trickhail..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.621) -2.0|## |###### -1.5|############# |####################### -1.0|############################## |############################# -0.5|####################### |################ 0.0|############ |####### +0.5|#### |### +1.0|### |## +1.5|## |# +2.0| |# +2.5| more negative = more offensive, more positive = more stall one # = 0.56%