weatherless...................64.72133% offense.......................50.49788% sand..........................33.29156% hyperoffense..................31.47200% balance.......................14.55110% sandoffense................... 9.27129% voltturn...................... 3.60562% semistall..................... 2.04116% stall......................... 1.43786% sun........................... 0.98499% rain.......................... 0.84342% sandstall..................... 0.49188% hail.......................... 0.45402% batonpass..................... 0.41901% trickroom..................... 0.31756% monotype...................... 0.30725% multiweather.................. 0.28179% rainoffense................... 0.25419% hailoffense................... 0.19620% sunoffense.................... 0.17446% monowater..................... 0.06799% tailwind...................... 0.06795% monoice....................... 0.05744% tricksand..................... 0.05597% dragmag....................... 0.05040% monodragon.................... 0.04926% monofairy..................... 0.03591% monoghost..................... 0.03190% monodark...................... 0.02634% monosteel..................... 0.01739% tricksun...................... 0.01462% mononormal.................... 0.00529% monobug....................... 0.00359% monograss..................... 0.00336% monopoison.................... 0.00299% monoelectric.................. 0.00277% monoflying.................... 0.00127% monoground.................... 0.00098% monofire...................... 0.00068% monopsychic................... 0.00052% trickrain..................... 0.00003% hailstall..................... 0.00001% monofighting.................. 0.00000% trapper....................... 0.00000% allweather.................... 0.00000% rainstall..................... 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% monorock...................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.613) -2.0|### |###### -1.5|############ |######################### -1.0|############################ |############################## -0.5|####################### |################ 0.0|########### |######### +0.5|###### |### +1.0|### |## +1.5|# |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.55%