weatherless...................85.79161% offense.......................51.35642% hyperoffense..................35.88547% balance.......................11.86839% sun........................... 9.74183% sunoffense.................... 4.27242% sand.......................... 2.21785% voltturn...................... 1.75628% rain.......................... 1.32042% hail.......................... 1.23171% semistall..................... 0.80485% monotype...................... 0.79714% trickroom..................... 0.70586% choice........................ 0.47314% rainoffense................... 0.42428% hailoffense................... 0.34971% multiweather.................. 0.29571% sandoffense................... 0.28414% monowater..................... 0.16714% monobug....................... 0.13243% dragmag....................... 0.10543% stall......................... 0.08486% monodragon.................... 0.08229% monoice....................... 0.06429% monopoison.................... 0.06171% trapper....................... 0.05914% monofighting.................. 0.05271% monograss..................... 0.04757% mononormal.................... 0.04629% monodark...................... 0.04371% monoghost..................... 0.03986% monofairy..................... 0.03857% monoground.................... 0.02829% monopsychic................... 0.02186% monorock...................... 0.02186% tailwind...................... 0.01414% sandstall..................... 0.01414% monoflying.................... 0.01414% monoelectric.................. 0.01157% monofire...................... 0.01157% monosteel..................... 0.01029% trickhail..................... 0.00771% Stalliness (mean: -0.732) |# -2.0|#### |######## -1.5|################# |######################### -1.0|############################## |############################# -0.5|########################## |##################### 0.0|################ |######## +0.5|#### |### +1.0|# |# more negative = more offensive, more positive = more stall one # = 0.51%