weatherless...................81.26190% offense.......................49.42736% hyperoffense..................36.85491% sun...........................16.63699% balance.......................12.56481% sunoffense.................... 3.85845% sand.......................... 1.44117% semistall..................... 1.14633% hail.......................... 0.79915% hailoffense................... 0.64122% voltturn...................... 0.56252% multiweather.................. 0.23704% rain.......................... 0.10305% rainoffense................... 0.08935% trickroom..................... 0.06343% sandoffense................... 0.04014% dragmag....................... 0.01595% monotype...................... 0.01346% monowater..................... 0.01168% choice........................ 0.01114% stall......................... 0.00660% sandstall..................... 0.00334% trapper....................... 0.00194% monograss..................... 0.00053% tailwind...................... 0.00026% monopsychic................... 0.00025% monobug....................... 0.00022% mononormal.................... 0.00022% monofighting.................. 0.00020% monoghost..................... 0.00016% monopoison.................... 0.00007% monodragon.................... 0.00006% monosteel..................... 0.00005% monofire...................... 0.00002% monodark...................... 0.00000% monoground.................... 0.00000% monorock...................... 0.00000% monoflying.................... 0.00000% monofairy..................... 0.00000% trickhail..................... 0.00000% monoelectric.................. 0.00000% monoice....................... 0.00000% Stalliness (mean: -0.707) | -2.0|##### |##### -1.5|################### |############################## -1.0|################### |######################## -0.5|###################### |################## 0.0|################### |######### +0.5|# |### +1.0|## |# more negative = more offensive, more positive = more stall one # = 0.56%