monotype......................100.00000% weatherless...................73.29314% offense.......................57.26203% hyperoffense..................23.10846% balance.......................18.30199% monoghost.....................13.33524% monowater.....................11.10730% rain.......................... 8.91480% monodragon.................... 8.89720% monoice....................... 8.78855% sand.......................... 8.07704% monodark...................... 7.28198% monosteel..................... 6.94969% hail.......................... 6.35997% monofairy..................... 6.29215% monobug....................... 4.78887% mononormal.................... 4.49389% monoelectric.................. 4.37538% monopoison.................... 4.30381% monofire...................... 3.68218% sun........................... 3.41137% monofighting.................. 3.17201% monopsychic................... 3.06453% monoground.................... 2.91364% monograss..................... 2.87938% monoflying.................... 2.53066% choice........................ 2.07259% hailoffense................... 2.02683% voltturn...................... 1.95877% rainoffense................... 1.54435% monorock...................... 1.24116% semistall..................... 1.04498% trickroom..................... 0.77581% sandoffense................... 0.50594% sunoffense.................... 0.39424% stall......................... 0.28254% dragmag....................... 0.13493% multiweather.................. 0.05444% rainstall..................... 0.03684% tailwind...................... 0.03332% sandstall..................... 0.00962% tricksand..................... 0.00939% trickhail..................... 0.00329% hailstall..................... 0.00258% sunstall...................... 0.00141% tricksun...................... 0.00117% trickrain..................... 0.00023% Stalliness (mean: -0.516) |#### -1.5|######### |################### -1.0|########################## |############################## -0.5|############################## |########################### 0.0|#################### |############## +0.5|######## |#### +1.0|## |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.52%