monotype......................100.00000% weatherless...................72.85589% offense.......................48.12583% balance.......................28.98127% monosteel.....................19.85239% hyperoffense..................18.11724% sand..........................14.81877% monowater.....................11.26542% monoghost.....................11.24636% monodragon....................10.28237% monodark...................... 9.22358% rain.......................... 8.48508% monofairy..................... 8.25676% monopoison.................... 7.30380% monoground.................... 6.49281% semistall..................... 4.62033% monoice....................... 4.32035% choice........................ 3.36480% mononormal.................... 2.86492% hail.......................... 2.72478% monobug....................... 1.77315% rainoffense................... 1.58744% monopsychic................... 1.30452% monofire...................... 1.24557% monoelectric.................. 1.18281% sun........................... 1.11851% monoflying.................... 1.08408% monograss..................... 1.05828% monofighting.................. 0.99704% hailoffense................... 0.96478% voltturn...................... 0.92585% trickroom..................... 0.40576% sandoffense................... 0.30969% monorock...................... 0.24932% stall......................... 0.15533% sunoffense.................... 0.11306% dragmag....................... 0.07892% rainstall..................... 0.04757% tailwind...................... 0.03863% sandstall..................... 0.00797% multiweather.................. 0.00276% tricksand..................... 0.00028% trickhail..................... 0.00000% sunstall...................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.315) |### -1.5|######## |################## -1.0|###################### |############################ -0.5|######################### |############################## 0.0|#################### |############################# +0.5|############# |######## +1.0|#### |##### +1.5|## | more negative = more offensive, more positive = more stall one # = 0.47%