weatherless...................80.57332% offense.......................50.45096% balance.......................22.86363% hyperoffense..................21.50385% sand.......................... 7.14328% voltturn...................... 5.82199% monotype...................... 5.64634% sun........................... 5.50030% rain.......................... 4.72864% semistall..................... 3.42412% hail.......................... 2.83797% trickroom..................... 1.76830% stall......................... 1.75745% choice........................ 1.13874% sandoffense................... 0.94829% rainoffense................... 0.78843% sunoffense.................... 0.75883% monobug....................... 0.71048% multiweather.................. 0.70752% monoice....................... 0.56838% monowater..................... 0.55950% monosteel..................... 0.54273% monoghost..................... 0.49438% hailoffense................... 0.42925% mononormal.................... 0.34044% monodragon.................... 0.31577% monodark...................... 0.31281% monograss..................... 0.31182% monofire...................... 0.29406% monopsychic................... 0.25558% monoelectric.................. 0.23485% monopoison.................... 0.21906% monoflying.................... 0.21018% monofairy..................... 0.20920% dragmag....................... 0.19834% monorock...................... 0.15591% monofighting.................. 0.11545% monoground.................... 0.07894% trickhail..................... 0.05427% sandstall..................... 0.04835% tailwind...................... 0.04440% tricksun...................... 0.02072% sunstall...................... 0.01381% rainstall..................... 0.01381% trickrain..................... 0.01283% tricksand..................... 0.00987% trapper....................... 0.00888% fear.......................... 0.00395% Stalliness (mean: -0.381) -2.0|# |##### -1.5|########### |################## -1.0|############################# |########################### -0.5|############################## |########################### 0.0|###################### |################## +0.5|############ |####### +1.0|###### |### +1.5|## |# +2.0|# | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.45%