weatherless...................65.84891% offense.......................50.41300% hyperoffense..................27.43572% sun...........................23.81318% balance.......................17.06784% rain..........................12.67801% monotype...................... 7.52862% multiweather.................. 7.22915% sunoffense.................... 4.68432% batonpass..................... 3.78063% sand.......................... 3.58723% semistall..................... 2.65232% stall......................... 2.43113% rainoffense................... 1.67833% choice........................ 1.63549% hail.......................... 1.36819% voltturn...................... 1.33907% mononormal.................... 1.01747% monowater..................... 0.92372% monosteel..................... 0.84340% monodragon.................... 0.80820% monofairy..................... 0.68689% monoice....................... 0.64670% monopsychic................... 0.64212% monoghost..................... 0.63660% trickroom..................... 0.60619% sandoffense................... 0.57306% monobug....................... 0.47908% monofighting.................. 0.42039% monopoison.................... 0.41801% monoflying.................... 0.38525% monodark...................... 0.37005% monoelectric.................. 0.33153% dragmag....................... 0.30932% trapper....................... 0.28710% monograss..................... 0.24414% hailoffense................... 0.23155% monoground.................... 0.19361% monofire...................... 0.19160% sunstall...................... 0.18267% tricksun...................... 0.15256% monorock...................... 0.14151% trickrain..................... 0.14052% rainstall..................... 0.06570% sandstall..................... 0.05888% tailwind...................... 0.05005% tricksand..................... 0.01461% gravity....................... 0.01254% trickhail..................... 0.00847% swagplay...................... 0.00471% hailstall..................... 0.00463% allweather.................... 0.00244% fear.......................... 0.00019% Stalliness (mean: -0.498) |# -2.0|### |############## -1.0|########################### |############################## 0.0|################### |######### +1.0|#### |## +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.89%