weatherless...................77.56950% offense.......................48.68310% balance.......................28.92254% hyperoffense..................17.98868% sand..........................12.56299% voltturn...................... 9.79295% rain.......................... 7.61906% semistall..................... 2.91006% choice........................ 1.99454% sun........................... 1.78341% trickroom..................... 1.71795% stall......................... 1.49562% sandoffense................... 1.32728% rainoffense................... 0.93948% monotype...................... 0.90642% hail.......................... 0.79283% sunoffense.................... 0.35219% multiweather.................. 0.31454% tailwind...................... 0.28926% sandstall..................... 0.28316% hailoffense................... 0.23467% monowater..................... 0.17315% dragmag....................... 0.15701% monoghost..................... 0.13115% monoice....................... 0.12073% tricksand..................... 0.09040% monodragon.................... 0.08862% monofairy..................... 0.05947% monodark...................... 0.05074% monobug....................... 0.05028% mononormal.................... 0.04280% tricksun...................... 0.03869% monosteel..................... 0.03713% monoelectric.................. 0.03648% monofighting.................. 0.03160% monoflying.................... 0.02799% monopoison.................... 0.02446% monofire...................... 0.02243% monograss..................... 0.02027% monopsychic................... 0.01867% trickrain..................... 0.01626% monoground.................... 0.01526% monorock...................... 0.01241% rainstall..................... 0.01205% gravity....................... 0.00766% trickhail..................... 0.00619% hailstall..................... 0.00533% trapper....................... 0.00506% sunstall...................... 0.00376% allweather.................... 0.00089% swagplay...................... 0.00025% Stalliness (mean: -0.296) -2.0|## |##### -1.5|######### |############### -1.0|################### |######################## -0.5|############################## |############################## 0.0|########################### |###################### +0.5|################ |########## +1.0|##### |### +1.5|## |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.45%