weatherless...................77.60526% offense.......................50.97107% balance.......................23.80566% hyperoffense..................20.73969% sand..........................13.77394% voltturn......................11.32969% sun........................... 6.41968% semistall..................... 3.74571% rain.......................... 2.11551% trickroom..................... 1.28701% sandoffense................... 0.99780% stall......................... 0.73786% rainoffense................... 0.54748% choice........................ 0.13110% hail.......................... 0.08561% dragmag....................... 0.02858% monotype...................... 0.02503% monowater..................... 0.01073% monodragon.................... 0.01073% monofighting.................. 0.00758% monograss..................... 0.00672% sunoffense.................... 0.00117% monodark...................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.403) -2.0| |########### -1.5|########### |############ -1.0|############# |############################## -0.5|############### |################### 0.0|############################ |####### +0.5|############## |######### +1.0|##### |## +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.57%