weatherless...................76.10821% offense.......................51.12525% balance.......................26.29414% sand..........................19.36702% hyperoffense..................15.15023% semistall..................... 5.30013% rain.......................... 2.80991% batonpass..................... 2.58767% stall......................... 2.13024% sun........................... 1.82500% voltturn...................... 1.28002% sandstall..................... 1.20024% choice........................ 1.12155% trickroom..................... 0.76177% sandoffense................... 0.63238% rainoffense................... 0.54848% monotype...................... 0.35856% multiweather.................. 0.25203% hail.......................... 0.14189% monowater..................... 0.13119% dragmag....................... 0.11684% sunoffense.................... 0.10989% monoghost..................... 0.08613% hailoffense................... 0.04468% monofairy..................... 0.03924% tricksand..................... 0.03722% trapper....................... 0.03510% monodragon.................... 0.03042% monosteel..................... 0.02670% mononormal.................... 0.01724% tailwind...................... 0.01242% monoice....................... 0.00896% sunstall...................... 0.00785% monopsychic................... 0.00498% monopoison.................... 0.00472% tricksun...................... 0.00407% monofire...................... 0.00370% monofighting.................. 0.00324% monobug....................... 0.00261% monograss..................... 0.00206% trickrain..................... 0.00184% monorock...................... 0.00170% monoground.................... 0.00111% monoelectric.................. 0.00106% monodark...................... 0.00079% monoflying.................... 0.00035% rainstall..................... 0.00000% gravity....................... 0.00000% trickhail..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.236) -2.0|# |## -1.5|###### |############# -1.0|####################### |######################## -0.5|############################## |########################## 0.0|##################### |################### +0.5|############# |######### +1.0|###### |###### +1.5|## |## +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%