weatherless...................84.93667% offense.......................51.48780% balance.......................23.53183% hyperoffense..................21.58527% sand.......................... 6.53782% sun........................... 5.02911% hail.......................... 3.04755% semistall..................... 2.24285% trickroom..................... 2.00775% voltturn...................... 1.67609% stall......................... 1.15225% sunoffense.................... 1.11048% hailoffense................... 0.85614% monotype...................... 0.79756% choice........................ 0.74455% rain.......................... 0.64572% sandstall..................... 0.44114% monoice....................... 0.33271% multiweather.................. 0.19582% monobug....................... 0.14136% sandoffense................... 0.11672% rainoffense................... 0.07909% mononormal.................... 0.05996% tricksun...................... 0.05920% monoghost..................... 0.05075% tricksand..................... 0.04279% monowater..................... 0.03291% monopsychic................... 0.02765% trickhail..................... 0.02556% monofighting.................. 0.02526% monoelectric.................. 0.02461% tailwind...................... 0.02336% monograss..................... 0.02176% monofire...................... 0.01874% monofairy..................... 0.01725% monodragon.................... 0.01676% monodark...................... 0.01648% monorock...................... 0.01379% monopoison.................... 0.01375% monosteel..................... 0.01088% monoflying.................... 0.01054% hailstall..................... 0.00790% monoground.................... 0.00666% gravity....................... 0.00613% rainstall..................... 0.00432% sunstall...................... 0.00273% trickrain..................... 0.00257% dragmag....................... 0.00209% Stalliness (mean: -0.403) -2.0|# |#### -1.5|########### |################### -1.0|####################### |########################## -0.5|############################## |############################ 0.0|######################## |################### +0.5|########### |####### +1.0|#### |## +1.5|# |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.47%