weatherless...................99.60060% balance.......................57.62318% offense.......................21.16576% semistall.....................15.40603% stall......................... 5.73602% batonpass..................... 0.62105% monotype...................... 0.39648% dragmag....................... 0.35495% sun........................... 0.25824% monowater..................... 0.14125% rain.......................... 0.08917% mononormal.................... 0.07246% hyperoffense.................. 0.06902% sand.......................... 0.05199% monobug....................... 0.03783% monoflying.................... 0.03181% monofire...................... 0.02717% monorock...................... 0.02343% monofighting.................. 0.01830% monoground.................... 0.01634% monoghost..................... 0.01323% monodark...................... 0.00784% monosteel..................... 0.00768% monopoison.................... 0.00722% monopsychic................... 0.00659% monoice....................... 0.00655% monoelectric.................. 0.00633% monograss..................... 0.00000% Stalliness (mean: 0.516) |##### -0.5|### |################## 0.0|################### |############################## +0.5|########################## |######################## +1.0|############## |############# +1.5|######## |###### +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.59%