weatherless...................60.81759% offense.......................39.59748% sand..........................37.90479% balance.......................35.04475% semistall.....................10.36361% hyperoffense.................. 8.38990% stall......................... 6.60426% batonpass..................... 4.16144% sandstall..................... 3.81772% sandoffense................... 3.08920% dragmag....................... 2.16179% monotype...................... 1.26681% choice........................ 1.21060% rain.......................... 0.78905% sun........................... 0.49073% trapper....................... 0.43452% mononormal.................... 0.28752% monowater..................... 0.20537% monopsychic................... 0.19888% voltturn...................... 0.13403% monosteel..................... 0.11674% sunoffense.................... 0.11025% monopoison.................... 0.09944% monofighting.................. 0.08863% monograss..................... 0.08431% monoelectric.................. 0.07134% monorock...................... 0.06702% monoflying.................... 0.06702% rainstall..................... 0.03891% monofire...................... 0.03675% monoground.................... 0.03675% monobug....................... 0.03459% rainoffense................... 0.02162% multiweather.................. 0.01946% hail.......................... 0.01729% monoice....................... 0.00649% monodragon.................... 0.00649% monoghost..................... 0.00432% monodark...................... 0.00216% monofairy..................... 0.00216% Stalliness (mean: 0.129) |## -1.5|##### |######### -1.0|############# |####################### -0.5|####################### |############################## 0.0|########################### |######################### +0.5|#################### |#################### +1.0|############## |############ +1.5|########## |####### +2.0|#### |## +2.5| more negative = more offensive, more positive = more stall one # = 0.40%