weatherless...................58.46079% offense.......................37.90554% balance.......................34.53606% sand..........................19.66073% rain..........................17.37811% hyperoffense..................16.93317% semistall..................... 6.97998% sun........................... 4.04153% stall......................... 3.64525% voltturn...................... 3.28374% choice........................ 2.72757% dragmag....................... 2.36605% monotype...................... 2.28726% trickroom..................... 1.54106% rainstall..................... 1.18419% hail.......................... 0.99184% sandoffense................... 0.98257% tricksand..................... 0.85048% sandstall..................... 0.73925% sunoffense.................... 0.72303% monodragon.................... 0.55849% rainoffense................... 0.51910% multiweather.................. 0.47043% hailstall..................... 0.26187% monoghost..................... 0.24101% monorock...................... 0.22247% monowater..................... 0.17149% monosteel..................... 0.16917% sunstall...................... 0.14831% monobug....................... 0.12514% monopsychic................... 0.11819% monoelectric.................. 0.11123% monofire...................... 0.10660% monoflying.................... 0.09733% mononormal.................... 0.08806% monoice....................... 0.07647% monodark...................... 0.06952% monoground.................... 0.06025% monopoison.................... 0.04403% monograss..................... 0.03940% monofighting.................. 0.03244% tailwind...................... 0.02781% allweather.................... 0.01390% trickhail..................... 0.00695% tricksun...................... 0.00695% gravity....................... 0.00463% monofairy..................... 0.00232% trapper....................... 0.00232% hailoffense................... 0.00232% Stalliness (mean: -0.094) |## -2.0|## |#### -1.5|######## |################ -1.0|################ |################# -0.5|########################## |########################## 0.0|############################## |########################### +0.5|################### |################ +1.0|############ |###### +1.5|#### |## +2.0|## |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.42%