weatherless...................50.81850% balance.......................35.70737% offense.......................35.69828% sand..........................23.15564% rain..........................21.54662% hyperoffense..................17.07542% semistall..................... 7.84665% voltturn...................... 3.95324% sun........................... 3.76405% stall......................... 3.67227% choice........................ 3.45234% dragmag....................... 2.68661% monotype...................... 1.98900% trickroom..................... 1.87990% rainstall..................... 1.54294% tricksand..................... 1.25370% sandoffense................... 1.12363% hail.......................... 1.07908% sandstall..................... 0.60786% sunoffense.................... 0.60087% monodragon.................... 0.55969% rainoffense................... 0.47798% hailstall..................... 0.40929% multiweather.................. 0.31878% monorock...................... 0.25577% monoghost..................... 0.21287% sunstall...................... 0.20037% monowater..................... 0.14651% monosteel..................... 0.11589% monopsychic................... 0.10369% monoflying.................... 0.09445% monoelectric.................. 0.08635% monofire...................... 0.07356% monobug....................... 0.07062% monoice....................... 0.06750% monodark...................... 0.06602% monoground.................... 0.05890% mononormal.................... 0.03545% monograss..................... 0.02448% tailwind...................... 0.02427% monopoison.................... 0.02048% monofighting.................. 0.01861% allweather.................... 0.01424% tricksun...................... 0.00711% gravity....................... 0.00263% hailoffense................... 0.00256% monofairy..................... 0.00143% trapper....................... 0.00072% trickhail..................... 0.00053% Stalliness (mean: -0.069) |## -2.0|## |##### -1.5|######## |################ -1.0|############## |############## -0.5|######################## |######################## 0.0|############################## |########################### +0.5|################### |################ +1.0|############## |####### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.43%