balance.......................37.76031% weatherless...................37.59562% offense.......................32.18717% sand..........................31.38243% rain..........................27.94374% hyperoffense..................16.85243% semistall..................... 9.42598% voltturn...................... 5.54419% trickroom..................... 3.88972% stall......................... 3.77411% choice........................ 3.68817% tricksand..................... 3.24398% dragmag....................... 2.47704% sun........................... 2.28652% rainstall..................... 1.94863% sandoffense................... 1.01525% hail.......................... 1.00758% sandstall..................... 0.73859% monotype...................... 0.71801% monodragon.................... 0.38417% sunstall...................... 0.37503% rainoffense................... 0.34796% hailstall..................... 0.23796% multiweather.................. 0.20899% sunoffense.................... 0.18635% monoflying.................... 0.06855% monosteel..................... 0.05801% monorock...................... 0.04373% monoground.................... 0.02846% monoghost..................... 0.02579% monoice....................... 0.02453% monobug....................... 0.02168% monowater..................... 0.01940% monodark...................... 0.01500% monograss..................... 0.01274% monoelectric.................. 0.00854% monofire...................... 0.00408% monopsychic................... 0.00279% tailwind...................... 0.00249% allweather.................... 0.00230% hailoffense................... 0.00191% monopoison.................... 0.00046% mononormal.................... 0.00007% trickhail..................... 0.00001% gravity....................... 0.00001% monofighting.................. 0.00001% monofairy..................... 0.00000% trapper....................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.037) |### -2.0|### |####### -1.5|###### |############## -1.0|########## |############ -0.5|###################### |################# 0.0|############################## |######################### +0.5|#################### |################# +1.0|################ |####### +1.5|##### |## +2.0|# |# +2.5|# | +3.0|## | more negative = more offensive, more positive = more stall one # = 0.45%