weatherless...................72.89824% offense.......................42.57163% balance.......................36.08458% sand..........................17.21299% hyperoffense.................. 8.99265% semistall..................... 8.10832% sun........................... 7.96486% stall......................... 4.24282% voltturn...................... 3.61396% rain.......................... 3.46068% monotype...................... 2.25799% multiweather.................. 2.14794% dragmag....................... 0.95704% trickroom..................... 0.79000% sandoffense................... 0.72712% hail.......................... 0.61314% sandstall..................... 0.55221% sunoffense.................... 0.48540% choice........................ 0.43823% monofire...................... 0.38911% mononormal.................... 0.37928% monowater..................... 0.33998% monoflying.................... 0.19259% monoelectric.................. 0.17490% monopsychic................... 0.14739% monopoison.................... 0.14542% rainstall..................... 0.12970% trickhail..................... 0.10022% monofairy..................... 0.08057% monograss..................... 0.07861% hailoffense................... 0.07861% sunstall...................... 0.07468% monodark...................... 0.07075% monobug....................... 0.06092% monodragon.................... 0.05699% monosteel..................... 0.05306% monofighting.................. 0.04520% rainoffense................... 0.04127% monoice....................... 0.04127% monorock...................... 0.03930% monoground.................... 0.03930% tailwind...................... 0.03537% monoghost..................... 0.02751% tricksand..................... 0.02751% Stalliness (mean: 0.033) -2.0|# |### -1.5|#### |####### -1.0|########### |################## -0.5|######################## |######################### 0.0|############################## |###################### +0.5|################## |############### +1.0|######### |######### +1.5|#### |### +2.0|## |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%