weatherless...................71.43577% offense.......................39.38585% balance.......................38.92575% sand..........................20.17127% semistall..................... 8.80369% hyperoffense.................. 8.58100% sun........................... 7.19611% stall......................... 4.30371% voltturn...................... 4.21375% rain.......................... 3.50697% multiweather.................. 2.75058% dragmag....................... 1.18970% monotype...................... 0.88924% trickroom..................... 0.77831% sandoffense................... 0.65834% sandstall..................... 0.61649% sunoffense.................... 0.46912% hail.......................... 0.44170% choice........................ 0.43472% monowater..................... 0.15215% monoflying.................... 0.12804% monofire...................... 0.10684% trickhail..................... 0.08344% monopoison.................... 0.06994% monopsychic................... 0.05742% sunstall...................... 0.05253% monodark...................... 0.05208% mononormal.................... 0.05157% rainstall..................... 0.04895% monoelectric.................. 0.04880% monofairy..................... 0.04708% hailoffense................... 0.04425% monodragon.................... 0.04181% rainoffense................... 0.03977% monobug....................... 0.03706% monosteel..................... 0.03438% monograss..................... 0.02607% tricksand..................... 0.02504% monorock...................... 0.02318% monoice....................... 0.02218% monofighting.................. 0.02068% tailwind...................... 0.02030% monoghost..................... 0.01704% monoground.................... 0.00886% Stalliness (mean: 0.075) -2.0|# |### -1.5|#### |###### -1.0|######### |############## -0.5|###################### |##################### 0.0|############################## |####################### +0.5|################### |################ +1.0|######### |########## +1.5|#### |#### +2.0|## |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.51%