weatherless...................81.57610% balance.......................48.03848% voltturn......................25.99910% offense.......................24.25590% semistall.....................11.13963% sun...........................10.33929% hyperoffense.................. 8.29321% stall......................... 8.27277% rain.......................... 7.23357% sand.......................... 1.98381% monotype...................... 1.94632% multiweather.................. 1.70479% monopsychic................... 1.19111% hail.......................... 0.57674% mononormal.................... 0.53307% sunoffense.................... 0.47713% rainoffense................... 0.27379% sunstall...................... 0.21886% hailstall..................... 0.20663% batonpass..................... 0.10500% monoghost..................... 0.08748% choice........................ 0.08675% trickroom..................... 0.08204% tricksun...................... 0.07869% sandstall..................... 0.04731% monodragon.................... 0.03447% monosteel..................... 0.03111% dragmag....................... 0.03057% monorock...................... 0.02234% monowater..................... 0.02043% monobug....................... 0.01776% monofighting.................. 0.01605% monopoison.................... 0.00799% monoflying.................... 0.00780% monoelectric.................. 0.00366% monoground.................... 0.00365% monodark...................... 0.00325% trapper....................... 0.00277% monofire...................... 0.00276% monofairy..................... 0.00191% hailoffense................... 0.00132% monograss..................... 0.00082% fear.......................... 0.00051% monoice....................... 0.00041% tailwind...................... 0.00034% sandoffense................... 0.00029% rainstall..................... 0.00017% trickhail..................... 0.00005% trickrain..................... 0.00005% allweather.................... 0.00000% tricksand..................... 0.00000% trickfear..................... 0.00000% gravity....................... 0.00000% Stalliness (mean: 0.312) | -3.0| | -2.0|# |### -1.0|######### |########### 0.0|############### |############################## +1.0|############### |###### +2.0|### |### +3.0| | more negative = more offensive, more positive = more stall one # = 1.05%