weatherless...................64.54766% offense.......................43.75178% balance.......................41.09672% sun...........................14.75870% rain..........................10.19179% sand.......................... 8.37073% trickroom..................... 8.17073% hyperoffense.................. 7.96794% semistall..................... 5.62005% hail.......................... 5.32417% monotype...................... 4.70769% tailwind...................... 3.44812% voltturn...................... 3.06140% multiweather.................. 3.02481% stall......................... 1.56351% sunoffense.................... 1.31496% monowater..................... 0.92496% monoice....................... 0.65083% tricksand..................... 0.57997% tricksun...................... 0.49243% monofire...................... 0.39734% mononormal.................... 0.38075% monoelectric.................. 0.37726% choice........................ 0.34380% monofairy..................... 0.32213% monodark...................... 0.29739% trickhail..................... 0.28369% rainoffense................... 0.27909% sandoffense................... 0.25384% trickrain..................... 0.24146% monopsychic................... 0.19528% batonpass..................... 0.19223% monobug....................... 0.14806% monodragon.................... 0.13862% sunstall...................... 0.12927% monoground.................... 0.12920% monofighting.................. 0.12763% monorock...................... 0.12445% monopoison.................... 0.11631% monograss..................... 0.11224% sandstall..................... 0.11075% hailoffense................... 0.09794% monosteel..................... 0.09576% monoflying.................... 0.09341% hailstall..................... 0.09224% monoghost..................... 0.09006% dragmag....................... 0.06812% rainstall..................... 0.06250% gravity....................... 0.04384% trapper....................... 0.00401% fear.......................... 0.00199% allweather.................... 0.00150% trickfear..................... 0.00135% Stalliness (mean: -0.026) |# -1.5|### |######## -1.0|############# |################### -0.5|######################### |############################ 0.0|############################## |############################## +0.5|####################### |############### +1.0|######## |##### +1.5|#### |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.46%