weatherless...................58.64751% balance.......................55.69950% offense.......................31.55325% sun...........................16.90555% trickroom.....................15.72497% rain..........................14.57728% sand.......................... 8.86981% tailwind...................... 7.84146% semistall..................... 7.47445% voltturn...................... 6.28247% hyperoffense.................. 4.76926% hail.......................... 4.14066% multiweather.................. 3.09874% tricksand..................... 2.07990% monotype...................... 1.66528% trickhail..................... 0.83767% sunoffense.................... 0.76040% trickrain..................... 0.75681% stall......................... 0.50354% tricksun...................... 0.46731% monoelectric.................. 0.23354% monorock...................... 0.20357% monopsychic................... 0.17843% monofire...................... 0.16752% monofairy..................... 0.16303% monowater..................... 0.15787% monoice....................... 0.13741% mononormal.................... 0.10854% monofighting.................. 0.06409% sunstall...................... 0.06332% hailoffense................... 0.05529% monodark...................... 0.05477% hailstall..................... 0.05452% rainoffense................... 0.05324% monoground.................... 0.04414% monoghost..................... 0.04330% monoflying.................... 0.03758% sandoffense................... 0.03505% gravity....................... 0.02629% sandstall..................... 0.02490% monosteel..................... 0.02119% rainstall..................... 0.01792% monopoison.................... 0.01740% choice........................ 0.01700% dragmag....................... 0.01632% monograss..................... 0.01599% batonpass..................... 0.01320% monodragon.................... 0.00930% monobug....................... 0.00767% trapper....................... 0.00016% allweather.................... 0.00013% fear.......................... 0.00002% trickfear..................... 0.00000% Stalliness (mean: 0.088) | -1.5| |#### -1.0|###### |###### -0.5|######## |############### 0.0|##################### |############################## +0.5|################### |###### +1.0|####### |#### +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.77%