balance.......................65.40794% weatherless...................35.61066% sun...........................30.49969% rain..........................23.59272% offense.......................20.81736% semistall.....................12.94340% tailwind......................12.30699% voltturn......................11.43848% hail.......................... 8.63905% trickroom..................... 8.06580% sand.......................... 1.86324% trickhail..................... 1.73459% hyperoffense.................. 0.64870% monotype...................... 0.56679% trickrain..................... 0.53656% tricksand..................... 0.31829% sunoffense.................... 0.26690% multiweather.................. 0.19838% stall......................... 0.18260% monorock...................... 0.13273% mononormal.................... 0.12402% monofairy..................... 0.06825% monodark...................... 0.06639% tricksun...................... 0.05830% monoground.................... 0.05062% sunstall...................... 0.04360% monowater..................... 0.03799% monoflying.................... 0.02992% monopsychic................... 0.01716% rainoffense................... 0.01329% hailoffense................... 0.01195% monofire...................... 0.01010% monoghost..................... 0.00836% monofighting.................. 0.00672% gravity....................... 0.00528% monoelectric.................. 0.00478% hailstall..................... 0.00461% sandstall..................... 0.00440% dragmag....................... 0.00374% monosteel..................... 0.00331% sandoffense................... 0.00306% batonpass..................... 0.00219% monograss..................... 0.00209% monoice....................... 0.00176% choice........................ 0.00146% monopoison.................... 0.00138% rainstall..................... 0.00137% monodragon.................... 0.00090% monobug....................... 0.00032% allweather.................... 0.00000% trapper....................... 0.00000% fear.......................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: 0.275) | -1.5| |# -1.0|# |# -0.5|## |########### 0.0|############## |############################## +0.5|######################## |# +1.0|########### |### +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 1.03%