weatherless...................86.83201% offense.......................51.23375% hyperoffense..................39.96682% balance....................... 8.52223% hail.......................... 7.39357% monotype...................... 4.56423% sand.......................... 3.43401% hailoffense................... 3.17672% voltturn...................... 3.10328% sun........................... 1.54939% monofire...................... 1.28284% sunoffense.................... 1.17755% mononormal.................... 1.17340% rain.......................... 0.84310% sandoffense................... 0.77187% monowater..................... 0.55349% monopoison.................... 0.38682% monoflying.................... 0.27231% trickroom..................... 0.25935% monodark...................... 0.23990% choice........................ 0.21247% monograss..................... 0.19710% rainoffense................... 0.16878% semistall..................... 0.15083% stall......................... 0.12637% monosteel..................... 0.12288% monorock...................... 0.09642% monopsychic................... 0.08496% sandstall..................... 0.07667% monoelectric.................. 0.07664% multiweather.................. 0.05208% dragmag....................... 0.05181% monodragon.................... 0.04929% monoice....................... 0.04526% monoground.................... 0.02191% monobug....................... 0.02145% Stalliness (mean: -0.824) |## -2.0|### |###### -1.5|############### |############################## -1.0|########################## |############################## -0.5|####################### |############ 0.0|############ |#### +0.5|### |### +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 0.58%