weatherless...................88.01830% offense.......................45.76496% hyperoffense..................44.59104% balance....................... 9.64400% hail.......................... 6.64592% monotype...................... 6.51572% sand.......................... 4.25108% hailoffense................... 3.44660% voltturn...................... 2.84692% monofire...................... 2.80670% sandoffense................... 1.22670% monowater..................... 0.91550% rain.......................... 0.91550% monopoison.................... 0.84204% monoflying.................... 0.68205% monodark...................... 0.44947% trickroom..................... 0.40592% monosteel..................... 0.38642% monorock...................... 0.18407% sun........................... 0.18063% sunoffense.................... 0.17680% mononormal.................... 0.15361% monoice....................... 0.06255% monoelectric.................. 0.02633% multiweather.................. 0.01144% monograss..................... 0.00521% choice........................ 0.00243% monopsychic................... 0.00151% monobug....................... 0.00025% rainoffense................... 0.00000% dragmag....................... 0.00000% sandstall..................... 0.00000% monoground.................... 0.00000% semistall..................... 0.00000% stall......................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.865) |## -2.0|# |## -1.5|######## |############################## -1.0|################ |##################### -0.5|############ |#### 0.0|######## |#### +0.5|#### |# +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 0.89%