weatherless...................94.02704% offense.......................54.91764% hyperoffense..................33.66595% balance.......................11.41641% hail.......................... 3.67554% voltturn...................... 3.27956% hailoffense................... 3.03203% sand.......................... 2.15927% sandoffense................... 1.12280% trickroom..................... 0.46444% sun........................... 0.13557% sunoffense.................... 0.13554% monotype...................... 0.09556% monofire...................... 0.02545% mononormal.................... 0.02193% monopoison.................... 0.01310% monoice....................... 0.01210% monoflying.................... 0.00655% monosteel..................... 0.00457% monodark...................... 0.00399% monorock...................... 0.00367% monowater..................... 0.00357% rain.......................... 0.00357% multiweather.................. 0.00099% monoelectric.................. 0.00037% monograss..................... 0.00025% choice........................ 0.00010% monopsychic................... 0.00001% monobug....................... 0.00001% rainoffense................... 0.00000% dragmag....................... 0.00000% sandstall..................... 0.00000% monoground.................... 0.00000% semistall..................... 0.00000% stall......................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.770) |# -2.0| |# -1.5|## |######################## -1.0|####### |############################## -0.5|####### |###### 0.0|#### |##### +0.5|##### | +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 1.09%