weatherless...................68.24197% offense.......................54.36147% balance.......................29.63798% sun...........................18.01780% hyperoffense..................13.90361% rain..........................10.47285% sand.......................... 5.62151% voltturn...................... 3.53335% sunoffense.................... 3.29561% multiweather.................. 2.97121% semistall..................... 1.39872% trickroom..................... 1.08545% sandoffense................... 0.99069% hail.......................... 0.85429% stall......................... 0.69822% monotype...................... 0.39993% monoflying.................... 0.20037% monowater..................... 0.09645% monobug....................... 0.03462% sunstall...................... 0.02236% mononormal.................... 0.01781% monodragon.................... 0.01681% monoice....................... 0.01264% rainoffense................... 0.01073% monofire...................... 0.00979% monopsychic................... 0.00418% monosteel..................... 0.00354% monodark...................... 0.00291% choice........................ 0.00178% tailwind...................... 0.00074% sandstall..................... 0.00073% monopoison.................... 0.00066% monofighting.................. 0.00011% monoground.................... 0.00006% monoghost..................... 0.00004% monograss..................... 0.00002% monofairy..................... 0.00001% monorock...................... 0.00000% hailoffense................... 0.00000% dragmag....................... 0.00000% rainstall..................... 0.00000% monoelectric.................. 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.239) -2.0| | -1.5|### |##### -1.0|################## |########## -0.5|########################## |############################## 0.0|##################### |########## +0.5|######## |####### +1.0|####### | +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.68%