monotype......................100.00000% weatherless...................72.97896% offense.......................48.25781% balance.......................29.24423% hyperoffense..................16.61712% monowater..................... 8.98366% monobug....................... 8.87761% sun........................... 8.51592% sand.......................... 7.95823% mononormal.................... 7.73004% monodark...................... 6.82675% monoflying.................... 6.64590% rain.......................... 6.13366% monosteel..................... 6.09389% monopoison.................... 6.00110% monopsychic................... 5.86665% monofire...................... 5.56176% semistall..................... 5.00975% monoelectric.................. 4.86110% monograss..................... 4.63859% monodragon.................... 4.56379% hail.......................... 4.52781% monofighting.................. 4.46910% monofairy..................... 4.32613% monoghost..................... 4.32045% voltturn...................... 4.13297% monoground.................... 3.66239% monoice....................... 3.47113% monorock...................... 3.24483% sunoffense.................... 1.39754% stall......................... 0.87110% sandoffense................... 0.75842% rainoffense................... 0.65995% trickroom..................... 0.60693% choice........................ 0.43460% hailoffense................... 0.41282% multiweather.................. 0.11457% tailwind...................... 0.08522% sandstall..................... 0.08143% tricksand..................... 0.04450% rainstall..................... 0.04355% dragmag....................... 0.01610% gravity....................... 0.01326% sunstall...................... 0.00663% trickhail..................... 0.00663% hailstall..................... 0.00284% trapper....................... 0.00189% Stalliness (mean: -0.262) |##### -1.5|####### |################ -1.0|######################## |############################## -0.5|############################# |########################### 0.0|####################### |####################### +0.5|################ |############ +1.0|######### |##### +1.5|## |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.43%