monotype......................100.00000% weatherless...................69.71668% offense.......................42.27530% balance.......................29.30687% hyperoffense..................18.05609% sun...........................12.05065% sand..........................10.25777% monopsychic................... 9.81049% monoflying.................... 9.29357% semistall..................... 9.19271% monosteel..................... 8.39136% monobug....................... 7.62527% mononormal.................... 7.14007% monowater..................... 7.03921% monodark...................... 6.59304% monodragon.................... 5.94177% monofighting.................. 5.93805% monofire...................... 5.49240% monopoison.................... 5.25221% monoelectric.................. 4.29114% voltturn...................... 4.28707% rain.......................... 4.22435% monoground.................... 3.99713% hail.......................... 3.76021% monoice....................... 3.55414% monofairy..................... 3.23502% monograss..................... 2.41229% monorock...................... 2.40686% monoghost..................... 1.58819% stall......................... 1.16903% trickroom..................... 1.01137% sunoffense.................... 0.84270% rainoffense................... 0.57147% choice........................ 0.37844% sandoffense................... 0.37077% hailoffense................... 0.25280% tailwind...................... 0.18960% sandstall..................... 0.09202% dragmag....................... 0.02169% gravity....................... 0.01694% multiweather.................. 0.00965% tricksand..................... 0.00555% trickhail..................... 0.00208% sunstall...................... 0.00194% rainstall..................... 0.00127% hailstall..................... 0.00048% trapper....................... 0.00003% Stalliness (mean: -0.211) |######## -1.5|##### |##################### -1.0|###################### |############################## -0.5|######################### |##################### 0.0|##################### |##################### +0.5|############### |################ +1.0|############ |###### +1.5|######## | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.43%