weatherless...................75.37082% offense.......................43.98718% balance.......................32.53468% hyperoffense..................12.46238% sand..........................11.00680% voltturn...................... 7.94897% sun........................... 7.32957% rain.......................... 5.94878% semistall..................... 5.74210% stall......................... 5.27365% hail.......................... 2.27692% monotype...................... 2.21685% multiweather.................. 1.73500% trickroom..................... 1.57291% sandoffense................... 0.80050% sunoffense.................... 0.74123% choice........................ 0.46697% dragmag....................... 0.38844% sandstall..................... 0.35175% hailoffense................... 0.32068% monowater..................... 0.31532% rainoffense................... 0.28135% monobug....................... 0.22412% monofire...................... 0.18676% monosteel..................... 0.16432% monoflying.................... 0.16221% monofairy..................... 0.15114% mononormal.................... 0.12345% monoelectric.................. 0.11240% monodark...................... 0.10200% monoice....................... 0.09979% sunstall...................... 0.09762% monopoison.................... 0.09664% monopsychic................... 0.09613% monofighting.................. 0.08394% monoghost..................... 0.08048% monodragon.................... 0.07087% monograss..................... 0.07028% monorock...................... 0.07006% tailwind...................... 0.06178% rainstall..................... 0.05785% monoground.................... 0.05497% allweather.................... 0.05491% tricksun...................... 0.04418% gravity....................... 0.04289% tricksand..................... 0.04046% trickhail..................... 0.00941% hailstall..................... 0.00909% trapper....................... 0.00653% swagplay...................... 0.00542% trickrain..................... 0.00198% fear.......................... 0.00005% trickfear..................... 0.00005% Stalliness (mean: -0.035) -2.0|# |####### -1.0|################### |############################ 0.0|############################## |#################### +1.0|########### |#### +2.0|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.80%