weatherless...................77.81428% offense.......................41.69954% balance.......................30.87313% voltturn......................12.59027% hyperoffense..................11.39155% sand..........................10.82479% stall......................... 8.95680% semistall..................... 7.07898% rain.......................... 6.60959% sun........................... 4.87323% trickroom..................... 2.33314% multiweather.................. 1.33555% hail.......................... 1.21938% sandstall..................... 0.74588% sandoffense................... 0.69514% sunoffense.................... 0.63066% monotype...................... 0.52292% hailoffense................... 0.37509% dragmag....................... 0.35841% choice........................ 0.29643% rainoffense................... 0.17105% tailwind...................... 0.10414% gravity....................... 0.09761% tricksun...................... 0.09520% monowater..................... 0.08959% sunstall...................... 0.07931% mononormal.................... 0.06823% monoflying.................... 0.05413% monobug....................... 0.03997% monofairy..................... 0.03535% monopsychic................... 0.03435% monorock...................... 0.03080% monosteel..................... 0.02939% monofire...................... 0.02300% tricksand..................... 0.02037% monopoison.................... 0.01757% monoground.................... 0.01750% monoelectric.................. 0.01687% monodragon.................... 0.01651% monograss..................... 0.01606% monodark...................... 0.01267% monofighting.................. 0.01214% rainstall..................... 0.00902% trickhail..................... 0.00872% monoghost..................... 0.00704% monoice....................... 0.00429% hailstall..................... 0.00215% trapper....................... 0.00184% trickrain..................... 0.00175% allweather.................... 0.00048% swagplay...................... 0.00047% fear.......................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: 0.106) -2.0|# |######## -1.0|################ |######################### 0.0|############################## |################## +1.0|############ |###### +2.0|### |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.78%