weatherless...................87.45092% offense.......................46.03025% balance.......................32.44874% hyperoffense..................15.11560% hail.......................... 6.93616% semistall..................... 4.44234% rain.......................... 2.60288% voltturn...................... 2.34841% monotype...................... 2.27570% stall......................... 1.96307% sun........................... 1.84674% trickroom..................... 1.71586% sand.......................... 1.36688% monowater..................... 0.94518% hailoffense................... 0.53803% choice........................ 0.53075% sunoffense.................... 0.50894% monoice....................... 0.42897% rainoffense................... 0.22539% mononormal.................... 0.22539% monobug....................... 0.20358% multiweather.................. 0.15995% monorock...................... 0.13814% monoelectric.................. 0.10906% monoghost..................... 0.10179% monograss..................... 0.08725% tailwind...................... 0.07271% hailstall..................... 0.06544% dragmag....................... 0.05089% monopsychic................... 0.05089% trickhail..................... 0.05089% monoflying.................... 0.03635% monopoison.................... 0.02908% monodark...................... 0.01454% monofire...................... 0.01454% monosteel..................... 0.00727% monofighting.................. 0.00727% trapper....................... 0.00727% Stalliness (mean: -0.198) -2.0|## |### -1.5|####### |############## -1.0|################## |###################### -0.5|####################### |########################## 0.0|############################## |######################## +0.5|################ |########## +1.0|####### |### +1.5|### |# +2.0|# |# +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.47%