weatherless...................87.42204% offense.......................44.91517% balance.......................32.97763% hyperoffense..................15.08228% hail.......................... 6.76735% semistall..................... 5.05598% voltturn...................... 2.72372% monotype...................... 2.42764% rain.......................... 2.42407% stall......................... 1.96894% sand.......................... 1.85884% trickroom..................... 1.64465% sun........................... 1.60329% monowater..................... 1.28401% hailoffense................... 0.62585% choice........................ 0.61553% sunoffense.................... 0.44195% monoice....................... 0.43493% mononormal.................... 0.17166% rainoffense................... 0.14603% monobug....................... 0.13971% monograss..................... 0.12029% monorock...................... 0.09598% hailstall..................... 0.07579% monoghost..................... 0.07572% multiweather.................. 0.07093% monoelectric.................. 0.07070% trickhail..................... 0.05320% dragmag....................... 0.03110% monoflying.................... 0.02512% monopsychic................... 0.02282% monopoison.................... 0.01900% monofighting.................. 0.01179% monodark...................... 0.00926% monofire...................... 0.00644% tailwind...................... 0.00532% monosteel..................... 0.00463% trapper....................... 0.00055% Stalliness (mean: -0.174) -2.0|# |## -1.5|##### |############### -1.0|############### |##################### -0.5|##################### |######################## 0.0|############################## |####################### +0.5|################ |########## +1.0|####### |### +1.5|## |# +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.50%