weatherless...................84.20307% offense.......................61.48250% balance.......................23.86572% hail..........................12.61204% semistall..................... 6.24745% hyperoffense.................. 5.83948% monotype...................... 2.73461% voltturn...................... 2.59199% rain.......................... 2.57471% stall......................... 2.56487% monograss..................... 2.05233% choice........................ 1.06045% sand.......................... 0.32748% trickroom..................... 0.30139% sun........................... 0.28401% monoice....................... 0.25375% hailoffense................... 0.20566% monorock...................... 0.14301% trickhail..................... 0.14144% mononormal.................... 0.13730% sunoffense.................... 0.10023% monofighting.................. 0.06943% monobug....................... 0.05163% monowater..................... 0.01775% monoflying.................... 0.00640% rainoffense................... 0.00397% monoghost..................... 0.00293% multiweather.................. 0.00131% hailstall..................... 0.00009% monoelectric.................. 0.00007% monopsychic................... 0.00002% trapper....................... 0.00000% tailwind...................... 0.00000% monofire...................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monosteel..................... 0.00000% monodark...................... 0.00000% Stalliness (mean: -0.104) -2.0| | -1.5|# |## -1.0|###### |######################### -0.5|############ |################## 0.0|############################## |###### +0.5|########### |## +1.0|##### |##### +1.5| |# +2.0| | +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.78%