offense.......................51.97364% weatherless...................48.68915% sun...........................37.09413% rain..........................24.26182% balance.......................21.54080% hyperoffense..................21.18072% multiweather..................15.44556% sunoffense.................... 4.90614% sand.......................... 4.37944% monotype...................... 3.69900% semistall..................... 2.98694% stall......................... 2.31790% rainoffense................... 1.89493% hail.......................... 1.21522% dragmag....................... 0.63152% sunstall...................... 0.48072% sandoffense................... 0.44320% choice........................ 0.41525% voltturn...................... 0.41157% monosteel..................... 0.37369% monobug....................... 0.36633% mononormal.................... 0.33948% monoghost..................... 0.32256% monowater..................... 0.28505% monodragon.................... 0.26077% trickroom..................... 0.25599% monopsychic................... 0.25121% hailoffense................... 0.25121% monoflying.................... 0.22804% monofighting.................. 0.21553% monorock...................... 0.21222% rainstall..................... 0.19604% monodark...................... 0.18648% monograss..................... 0.18206% monoelectric.................. 0.17066% monofire...................... 0.16698% monofairy..................... 0.15742% monopoison.................... 0.11659% monoground.................... 0.10630% monoice....................... 0.10041% sandstall..................... 0.09967% tricksun...................... 0.09489% trickrain..................... 0.08202% trapper....................... 0.07246% tricksand..................... 0.03936% tailwind...................... 0.03347% hailstall..................... 0.02538% gravity....................... 0.01545% trickhail..................... 0.01140% allweather.................... 0.00331% fear.......................... 0.00294% trickfear..................... 0.00037% Stalliness (mean: -0.376) -2.0|## |########## -1.0|########################## |############################## 0.0|####################### |########### +1.0|##### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.90%