offense.......................50.02092% sun...........................46.58227% weatherless...................39.18211% rain..........................28.75457% hyperoffense..................22.26029% balance.......................21.38371% multiweather..................18.69791% sunoffense.................... 6.42786% semistall..................... 3.57376% sand.......................... 3.42036% stall......................... 2.76133% monotype...................... 2.39683% rainoffense................... 2.26822% hail.......................... 0.91669% sunstall...................... 0.73511% dragmag....................... 0.72736% choice........................ 0.35444% sandoffense................... 0.33842% voltturn...................... 0.33607% trickroom..................... 0.28645% monosteel..................... 0.27814% rainstall..................... 0.27604% monobug....................... 0.23645% monoghost..................... 0.23618% hailoffense................... 0.21818% monodragon.................... 0.21576% mononormal.................... 0.18736% monowater..................... 0.16901% tricksun...................... 0.15306% monopsychic................... 0.14716% sandstall..................... 0.13420% trickrain..................... 0.13165% monoflying.................... 0.12889% monodark...................... 0.11691% monofighting.................. 0.11516% monoelectric.................. 0.11324% monorock...................... 0.10595% monofire...................... 0.09565% monoice....................... 0.08834% monograss..................... 0.08334% trapper....................... 0.08187% monofairy..................... 0.08017% monopoison.................... 0.07397% monoground.................... 0.07019% tricksand..................... 0.04476% hailstall..................... 0.02846% gravity....................... 0.02751% tailwind...................... 0.02076% allweather.................... 0.00483% trickhail..................... 0.00348% fear.......................... 0.00060% trickfear..................... 0.00021% Stalliness (mean: -0.362) -2.0|## |############ -1.0|############################# |############################## 0.0|####################### |############ +1.0|###### |### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.84%