sun...........................63.37187% offense.......................48.11436% rain..........................32.81408% weatherless...................24.03102% multiweather..................22.78939% hyperoffense..................21.90784% balance.......................21.37083% sunoffense.................... 8.73469% semistall..................... 4.93089% stall......................... 3.67608% rainoffense................... 2.39282% sand.......................... 2.32467% sunstall...................... 1.41919% dragmag....................... 0.92971% monotype...................... 0.55084% trickroom..................... 0.46302% tricksun...................... 0.36943% hail.......................... 0.30181% rainstall..................... 0.29130% trickrain..................... 0.27499% choice........................ 0.23533% sandstall..................... 0.22657% monosteel..................... 0.12624% voltturn...................... 0.12277% tricksand..................... 0.08587% gravity....................... 0.08423% sandoffense................... 0.08374% trapper....................... 0.07933% monoghost..................... 0.05652% hailoffense................... 0.05573% monodragon.................... 0.05296% mononormal.................... 0.05226% monobug....................... 0.04147% monoice....................... 0.03282% monowater..................... 0.02706% monodark...................... 0.02682% monopsychic................... 0.02506% monoflying.................... 0.02305% monoelectric.................. 0.01900% monofire...................... 0.01869% monofairy..................... 0.01747% monorock...................... 0.01300% tailwind...................... 0.01045% hailstall..................... 0.01034% monopoison.................... 0.01023% monoground.................... 0.00979% monograss..................... 0.00607% monofighting.................. 0.00566% allweather.................... 0.00106% fear.......................... 0.00009% trickhail..................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: -0.308) -2.0|## |########### -1.0|############################## |########################### 0.0|###################### |############ +1.0|####### |#### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.85%