sun...........................68.14443% offense.......................40.02096% rain..........................29.02587% balance.......................24.69419% weatherless...................21.78970% multiweather..................20.89721% hyperoffense..................18.48919% semistall..................... 9.34684% sunoffense.................... 7.80366% stall......................... 7.44882% sunstall...................... 4.01090% rainoffense................... 1.79587% sand.......................... 1.53948% dragmag....................... 0.74784% trickroom..................... 0.63475% tricksun...................... 0.58377% trickrain..................... 0.48758% rainstall..................... 0.48634% hail.......................... 0.41270% sandstall..................... 0.31117% choice........................ 0.25345% gravity....................... 0.13175% monotype...................... 0.11740% trapper....................... 0.04002% voltturn...................... 0.03794% monodragon.................... 0.02400% hailoffense................... 0.01795% sandoffense................... 0.01715% mononormal.................... 0.01149% monosteel..................... 0.01059% monodark...................... 0.01049% monoghost..................... 0.00981% monoflying.................... 0.00905% tricksand..................... 0.00842% monopsychic................... 0.00817% monobug....................... 0.00769% tailwind...................... 0.00650% monofairy..................... 0.00531% monofire...................... 0.00514% monowater..................... 0.00458% monoice....................... 0.00383% monoelectric.................. 0.00349% hailstall..................... 0.00263% monorock...................... 0.00245% monoground.................... 0.00112% monograss..................... 0.00076% monopoison.................... 0.00075% monofighting.................. 0.00058% allweather.................... 0.00046% fear.......................... 0.00001% trickhail..................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: -0.045) -2.0|## |########## -1.0|############################## |############################# 0.0|############################ |################ +1.0|############## |########### +2.0|##### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.67%