weatherless...................91.57299% offense.......................46.19997% balance.......................32.87034% hyperoffense..................12.86246% sand.......................... 6.18422% voltturn...................... 5.79401% semistall..................... 4.63951% stall......................... 3.42772% monotype...................... 2.31796% hail.......................... 0.99341% trickroom..................... 0.79831% monowater..................... 0.76072% rain.......................... 0.67301% sun........................... 0.64975% sandstall..................... 0.49581% choice........................ 0.30071% dragmag....................... 0.27744% mononormal.................... 0.25954% monodark...................... 0.23448% monobug....................... 0.22553% monorock...................... 0.18436% hailoffense................... 0.17899% monoground.................... 0.14140% monoelectric.................. 0.11993% monopoison.................... 0.11814% monoflying.................... 0.10382% sunoffense.................... 0.09308% monoice....................... 0.07697% rainoffense................... 0.07339% multiweather.................. 0.07339% monoghost..................... 0.07339% tailwind...................... 0.06802% sandoffense................... 0.05728% monograss..................... 0.04117% monosteel..................... 0.03759% monopsychic................... 0.03401% monofairy..................... 0.02685% monofire...................... 0.01611% trickhail..................... 0.01611% hailstall..................... 0.01611% monofighting.................. 0.00895% tricksand..................... 0.00716% rainstall..................... 0.00716% monodragon.................... 0.00537% trapper....................... 0.00358% swagplay...................... 0.00179% Stalliness (mean: -0.113) |#### -1.5|###### |########## -1.0|################# |####################### -0.5|############################# |############################## 0.0|############################ |######################### +0.5|#################### |############ +1.0|####### |###### +1.5|## |## +2.0|# |# +2.5|# | +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.44%