weatherless...................90.85727% offense.......................34.84555% balance.......................31.61453% hyperoffense..................11.29470% stall.........................11.21258% semistall.....................11.03263% voltturn...................... 8.83275% sand.......................... 8.11273% sandstall..................... 2.01083% trickroom..................... 1.97143% monotype...................... 0.66314% sun........................... 0.51270% hail.......................... 0.46804% dragmag....................... 0.28933% choice........................ 0.25612% monoground.................... 0.21848% monowater..................... 0.16054% hailoffense................... 0.13624% trickhail..................... 0.12453% monobug....................... 0.09980% rain.......................... 0.09573% monodark...................... 0.05128% mononormal.................... 0.04849% multiweather.................. 0.04646% monorock...................... 0.03050% monopoison.................... 0.01976% monoelectric.................. 0.01786% sunoffense.................... 0.01433% sandoffense................... 0.00696% monoice....................... 0.00529% monoghost..................... 0.00430% monopsychic................... 0.00284% hailstall..................... 0.00197% monosteel..................... 0.00190% monoflying.................... 0.00112% monograss..................... 0.00102% rainoffense................... 0.00077% tailwind...................... 0.00002% tricksand..................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% swagplay...................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.278) |### -1.5|##### |########### -1.0|################# |################# -0.5|######################### |############################## 0.0|######################## |###################### +0.5|################## |################### +1.0|######## |################### +1.5|####### |##### +2.0|## |#### +2.5|# |# +3.0|### |########### +3.5|# more negative = more offensive, more positive = more stall one # = 0.39%