weatherless...................94.55141% offense.......................45.87523% balance.......................26.88295% hyperoffense..................23.88874% sand.......................... 3.97730% semistall..................... 2.48211% monotype...................... 2.19275% sun........................... 1.28539% stall......................... 0.87098% monoghost..................... 0.67115% monodragon.................... 0.34830% hail.......................... 0.32188% multiweather.................. 0.30505% sandoffense................... 0.28129% monowater..................... 0.27730% monofairy..................... 0.20597% monopsychic................... 0.20334% sunoffense.................... 0.18515% monosteel..................... 0.17565% rain.......................... 0.17342% mononormal.................... 0.12089% monoice....................... 0.09072% monorock...................... 0.08417% monobug....................... 0.08358% sandstall..................... 0.07433% monodark...................... 0.06513% monofighting.................. 0.05598% monopoison.................... 0.05362% monograss..................... 0.04822% monofire...................... 0.04325% monoflying.................... 0.03900% monoelectric.................. 0.03716% hailoffense................... 0.03234% monoground.................... 0.03222% rainoffense................... 0.02419% rainstall..................... 0.01399% voltturn...................... 0.00994% hailstall..................... 0.00000% batonpass..................... 0.00000% sunstall...................... 0.00000% trickroom..................... 0.00000% dragmag....................... 0.00000% Stalliness (mean: -0.412) -2.0|## |############### -1.0|########################## |############################# 0.0|############################## |############# +1.0|###### |# +2.0| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.82%