weatherless...................94.09384% offense.......................45.84653% hyperoffense..................27.42632% balance.......................23.33846% sand.......................... 4.95784% semistall..................... 2.33157% monotype...................... 2.00894% stall......................... 1.05712% monoghost..................... 0.60655% sun........................... 0.51415% hail.......................... 0.42862% monodragon.................... 0.36396% sandoffense................... 0.34822% monopsychic................... 0.29240% monowater..................... 0.22757% sunoffense.................... 0.18412% mononormal.................... 0.16471% monofairy..................... 0.16449% rain.......................... 0.15916% multiweather.................. 0.15353% monosteel..................... 0.14575% monoice....................... 0.10257% sandstall..................... 0.09535% monobug....................... 0.07138% monorock...................... 0.06639% monograss..................... 0.06587% monopoison.................... 0.05141% monofighting.................. 0.04898% monoflying.................... 0.04694% monodark...................... 0.04282% rainoffense................... 0.03599% monoground.................... 0.03106% monoelectric.................. 0.02815% monofire...................... 0.02778% voltturn...................... 0.01838% rainstall..................... 0.01680% hailoffense................... 0.00033% batonpass..................... 0.00000% hailstall..................... 0.00000% sunstall...................... 0.00000% trickroom..................... 0.00000% dragmag....................... 0.00000% Stalliness (mean: -0.460) -2.0|## |############ -1.0|############################## |###################### 0.0|########################### |######### +1.0|##### |# +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.93%