weatherless...................75.73197% offense.......................50.24074% balance.......................30.14767% sand..........................10.18230% hyperoffense..................10.01695% sun........................... 8.82541% stall......................... 5.29087% rain.......................... 5.28725% semistall..................... 4.30377% multiweather.................. 1.97321% hail.......................... 1.95076% monotype...................... 1.54343% trickroom..................... 1.42248% sunoffense.................... 1.01659% sandoffense................... 0.88120% monowater..................... 0.65251% rainoffense................... 0.62448% choice........................ 0.41656% sunstall...................... 0.28134% tailwind...................... 0.24617% sandstall..................... 0.17186% monopsychic................... 0.16972% tricksun...................... 0.13511% monofairy..................... 0.12281% monoice....................... 0.08903% monoghost..................... 0.08706% monofire...................... 0.06349% mononormal.................... 0.05328% monoground.................... 0.05173% monobug....................... 0.04678% hailoffense................... 0.04455% monodragon.................... 0.04255% monoelectric.................. 0.04243% monofighting.................. 0.03798% monosteel..................... 0.02709% monoflying.................... 0.02134% monograss..................... 0.01956% monodark...................... 0.01586% rainstall..................... 0.01565% hailstall..................... 0.01433% batonpass..................... 0.01241% gravity....................... 0.01199% monorock...................... 0.01165% dragmag....................... 0.01029% monopoison.................... 0.00696% voltturn...................... 0.00314% Stalliness (mean: -0.071) -2.0|# |# -1.5|#### |######## -1.0|################ |##################### -0.5|############################## |############################## 0.0|######################## |################## +0.5|################# |############ +1.0|###### |##### +1.5|## |##### +2.0|## |### +2.5|# | more negative = more offensive, more positive = more stall one # = 0.49%