weatherless...................75.89582% offense.......................56.25570% balance.......................26.28302% sun...........................10.28035% sand.......................... 9.55325% hyperoffense.................. 7.68670% stall......................... 5.24119% rain.......................... 4.56098% semistall..................... 4.53339% trickroom..................... 1.87527% multiweather.................. 1.15437% sandoffense................... 0.89683% sunoffense.................... 0.86637% hail.......................... 0.86396% monotype...................... 0.69874% rainoffense................... 0.57844% sunstall...................... 0.48203% monowater..................... 0.43775% choice........................ 0.32573% tailwind...................... 0.21795% tricksun...................... 0.19430% monopsychic................... 0.09562% sandstall..................... 0.07201% monobug....................... 0.06023% hailoffense................... 0.04311% monoice....................... 0.04075% monofighting.................. 0.02226% gravity....................... 0.01662% monofairy..................... 0.01352% monofire...................... 0.01130% monoelectric.................. 0.00489% mononormal.................... 0.00412% monoghost..................... 0.00299% monoground.................... 0.00198% monodragon.................... 0.00161% monorock...................... 0.00158% monosteel..................... 0.00036% hailstall..................... 0.00025% monodark...................... 0.00005% monograss..................... 0.00004% rainstall..................... 0.00000% monoflying.................... 0.00000% voltturn...................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.086) -2.0| |# -1.5|## |###### -1.0|######### |################### -0.5|############################## |############################# 0.0|##################### |############### +0.5|########## |####### +1.0|#### |###### +1.5|# |##### +2.0|### | +2.5| | more negative = more offensive, more positive = more stall one # = 0.59%