weatherless...................76.95003% offense.......................48.67868% balance.......................29.84004% hyperoffense..................14.66854% rain..........................10.97254% sun...........................10.34589% voltturn......................10.13976% semistall..................... 3.92686% choice........................ 2.90444% stall......................... 2.88588% sand.......................... 1.50684% hail.......................... 1.36461% sunoffense.................... 1.34812% rainoffense................... 1.34606% multiweather.................. 1.07190% trickroom..................... 0.96677% monotype...................... 0.86783% hailoffense................... 0.38959% dragmag....................... 0.31126% trickrain..................... 0.27828% monopoison.................... 0.22263% monodragon.................... 0.17109% monosteel..................... 0.11750% rainstall..................... 0.10719% monoghost..................... 0.09688% sandoffense................... 0.08658% monowater..................... 0.07627% tailwind...................... 0.07009% monoelectric.................. 0.05153% monopsychic................... 0.04329% mononormal.................... 0.04123% sunstall...................... 0.03917% monofire...................... 0.03710% monobug....................... 0.03298% tricksun...................... 0.03092% monorock...................... 0.03092% monofairy..................... 0.03092% monoice....................... 0.02267% monofighting.................. 0.02061% hailstall..................... 0.01855% gravity....................... 0.01649% monodark...................... 0.01649% monograss..................... 0.01237% monoground.................... 0.01237% monoflying.................... 0.01031% tricksand..................... 0.01031% sandstall..................... 0.00206% Stalliness (mean: -0.200) -2.0|# |### -1.5|####### |############# -1.0|################ |######################### -0.5|########################## |############################## 0.0|########################### |#################### +0.5|############## |########## +1.0|###### |#### +1.5|## |## +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.48%