weatherless...................84.02098% balance.......................43.64869% offense.......................27.43848% voltturn......................16.21713% stall.........................15.06738% hyperoffense.................. 8.73646% rain.......................... 8.27021% sun........................... 6.71608% semistall..................... 5.10899% sand.......................... 1.21139% trickroom..................... 1.03114% sunoffense.................... 0.98320% choice........................ 0.51136% multiweather.................. 0.45205% hail.......................... 0.23545% rainoffense................... 0.22686% sunstall...................... 0.17028% trickrain..................... 0.13041% rainstall..................... 0.10305% hailoffense................... 0.09310% dragmag....................... 0.06223% monotype...................... 0.03160% monodragon.................... 0.02179% gravity....................... 0.00498% monofire...................... 0.00342% monoice....................... 0.00192% monowater..................... 0.00153% tailwind...................... 0.00152% hailstall..................... 0.00151% tricksun...................... 0.00141% monosteel..................... 0.00136% monopsychic................... 0.00093% monograss..................... 0.00034% monofairy..................... 0.00031% sandstall..................... 0.00019% monopoison.................... 0.00001% monoghost..................... 0.00001% monofighting.................. 0.00000% sandoffense................... 0.00000% monoelectric.................. 0.00000% monodark...................... 0.00000% monobug....................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.355) -2.0| |## -1.5|## |######### -1.0|########## |############ -0.5|################ |############### 0.0|######################### |############################## +0.5|################ |########################## +1.0|######### |###### +1.5|# |####### +2.0|## |###### +2.5|########### |### more negative = more offensive, more positive = more stall one # = 0.48%