weatherless...................80.92580% balance.......................42.34921% offense.......................31.16992% semistall.....................12.95971% rain..........................10.59443% voltturn...................... 9.83349% hyperoffense.................. 8.76360% sun........................... 6.30778% monotype...................... 5.79137% stall......................... 4.75756% sand.......................... 2.33797% batonpass..................... 1.85247% monoghost..................... 1.82769% monobug....................... 1.53253% multiweather.................. 1.48441% hail.......................... 1.36059% choice........................ 1.09264% monopsychic................... 0.98158% sunoffense.................... 0.77422% monofire...................... 0.67239% monoice....................... 0.58288% monosteel..................... 0.55438% rainstall..................... 0.51119% monodragon.................... 0.45693% monorock...................... 0.45525% trickroom..................... 0.42190% monofairy..................... 0.36846% rainoffense................... 0.31366% mononormal.................... 0.29443% monowater..................... 0.23857% monopoison.................... 0.19123% monofighting.................. 0.17439% monoelectric.................. 0.16552% sandstall..................... 0.14575% dragmag....................... 0.10868% monoflying.................... 0.09253% hailoffense................... 0.08500% monograss..................... 0.07614% sunstall...................... 0.07211% monodark...................... 0.06925% tailwind...................... 0.06383% fear.......................... 0.05551% trickrain..................... 0.04819% sandoffense................... 0.04626% monoground.................... 0.03865% trickhail..................... 0.02611% hailfear...................... 0.02403% trapper....................... 0.02069% gravity....................... 0.00879% tricksun...................... 0.00408% allweather.................... 0.00245% hailstall..................... 0.00181% tricksand..................... 0.00007% Stalliness (mean: 0.196) -3.0| |# -2.0|### |#### -1.0|########## |##################### 0.0|############################## |############################## +1.0|################### |########### +2.0|### |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.76%