offense.......................65.15704% weatherless...................57.49600% balance.......................28.56921% sand..........................17.04790% sun...........................16.39269% trickroom..................... 7.20668% rain.......................... 6.56146% hyperoffense.................. 5.76298% hail.......................... 5.69961% monotype...................... 4.10372% monofairy..................... 3.49714% multiweather.................. 3.19638% tricksun...................... 2.81047% tailwind...................... 1.59879% sandoffense................... 1.20300% rainoffense................... 0.62584% semistall..................... 0.44876% monowater..................... 0.38056% trickrain..................... 0.37841% hailoffense................... 0.28357% sunoffense.................... 0.17816% voltturn...................... 0.16093% gravity....................... 0.12493% monobug....................... 0.11635% tricksand..................... 0.11071% stall......................... 0.06201% trickhail..................... 0.05167% mononormal.................... 0.03777% monoice....................... 0.02559% monodragon.................... 0.02291% sunstall...................... 0.01154% batonpass..................... 0.00543% monodark...................... 0.00538% monoghost..................... 0.00485% monoelectric.................. 0.00468% monograss..................... 0.00456% monopsychic................... 0.00222% sandstall..................... 0.00141% dragmag....................... 0.00089% monosteel..................... 0.00056% monofighting.................. 0.00039% monofire...................... 0.00032% monopoison.................... 0.00031% monoflying.................... 0.00010% trapper....................... 0.00002% rainstall..................... 0.00002% monorock...................... 0.00001% monoground.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.263) -1.5|# |##### -1.0|######## |###################### -0.5|############################# |############################## 0.0|############################# |################## +0.5|########## |#### +1.0|# | +1.5| | more negative = more offensive, more positive = more stall one # = 0.63%